package de.gameduell.framework.facebook.app.appevents {
	import flash.events.Event;


	public class CoinEvent extends Event {
		
		public static const COIN_EVENT_STARTED:String = "COIN_EVENT_STARTED";
		private var _coinTriggeredAction:CoinTriggeredAction;
		
		public function CoinEvent(type:String, aCoinEvent:CoinTriggeredAction, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(type, bubbles, cancelable);
			_coinTriggeredAction = aCoinEvent;
		}
		
		public function get coinTriggeredAction():CoinTriggeredAction{
			return _coinTriggeredAction;
		}
//		
//		override public function clone():Event {
//			return this;
//		}
	}
}
